Greninja

#21 in Standard

0.9%

Meta Share

2

Top Cut

8.0%

Conversion

49%

Win Rate

Tournament Record

71W74L1T

25 total entries across recent Standard tournaments

Estimated Deck Price

$8.50

Overview

60 / 60
Pokémon19
Trainer32
Energy9

Deck List

Pokémon19

×3FroakieTWM 56
×2FrogadierTWM 57
×2Greninja exTWM 106
×2DuskullPRE 35
×1DusclopsPRE 36
×1DusknoirPRE 37
×1SnoruntASC 46
×1Mega Froslass exASC 47
×1ClefairyPOR 30
×1ClefableTWM 79
×1Fezandipiti exASC 142
×1Latias exSSP 76
×1BudewASC 16
×1Meowth exPOR 62

Trainer32

×4Lillie's DeterminationMEG 119
×2Boss's OrdersMEG 114
×2HildaWHT 84
×2Colress's TenacitySFA 57
×1JudgePOR 76
×1Brock's ScoutingJTG 146
×1Team Rocket's PetrelDRI 176
×4Buddy-Buddy PoffinTEF 144
×4Ultra BallMEG 131
×3Poké PadPOR 81
×3Rare CandyMEG 125
×2Night StretcherASC 196
×1SwitchMEG 130
×1Jamming TowerTWM 153
×1Grand TreeSCR 136

Energy9

×6Water EnergyMEE 3
×3Ignition EnergyWHT 86

Pokémon

19Total14Unique11Basic5Stage 13Stage 2

Abilities

Dusknoir
Sinister Hand

As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another of your opponent's Pokémon.

Fezandipiti ex
Flip the Script

Once during your turn, if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.

Budew
Baby Evolution

Once during your turn (before your attack), you may put Roselia from your hand onto Budew (this counts as evolving Budew) and remove all damage counters from Budew.

Meowth ex
Last-Ditch Catch

Once during your turn, when you play this Pokémon from your hand onto your Bench, you may use this Ability. Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck. You can't use more than 1 Ability that has "Last-Ditch" in its name each turn.

Attacks

Froakie
Pound
W
10
Water Drip
WC
20
Frogadier
Afterimage Strike
C
20

If any damage is done to this Pokémon by attacks during your opponent's next turn, flip a coin. If heads, prevent that damage.

Greninja ex
Shinobi Blade
W
170

You may search your deck for a card and put it into your hand. Then, shuffle your deck.

Mirage Barrage
WCC

Discard 2 Energy from this Pokémon. This attack does 120 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Duskull
Confuse Ray
P

The Defending Pokémon is now Confused.

Dusclops
Astonish
P

Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into his or her deck.

Psyshot
PCC
40
Dusknoir
Shadow Punch
PCCC
60

This attack's damage isn't affected by Resistance.

Snorunt
Powder Snow
W

The Defending Pokémon is now Asleep.

Headbutt
WC
20
Mega Froslass ex
Resentful Refrain
W
50×

This attack does 50 damage for each card in your opponent's hand.

Absolute Snow
WCC
150

Your opponent's Active Pokémon is now Asleep.

Clefairy
Sing
C

Flip a coin. If heads, the Defending Pokémon is now Asleep.

Metronome
CCC

Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokémon is, Clefairy's type is still Colorless.)

Clefable
Metronome
C

Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokémon is, Clefable's type is still Colorless.)

Minimize
CC

All damage done by attacks to Clefable during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance).

Fezandipiti ex
Cruel Arrow
CCC

This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Latias ex
Hypnoblast
C
10

Flip a coin. If heads, the Defending Pokémon is now Asleep.

Mist Ball
RWC
100

Discard a Fire Energy and a Water Energy attached to Latias ex.

Budew
Errand-Running

Search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Meowth ex
Tuck Tail
CCC
60

Put this Pokémon and all attached cards into your hand.

Trainer

32Total15Unique13Supporter16Item2Stadium
Lillie's Determination

Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.

Boss's Orders

Switch in 1 of your opponent's Benched Pokémon to the Active Spot.

Hilda

Search your deck for an Evolution Pokémon and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.

Colress's Tenacity

Search your deck for a Stadium card and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.

Judge

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Brock's Scouting

Search your deck for up to 2 Basic Pokémon or 1 Evolution Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

Team Rocket's Petrel

Search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.

Buddy-Buddy Poffin

Search your deck for up to 2 Basic Pokémon with 70 HP or less and put them onto your Bench. Then, shuffle your deck.

Ultra Ball

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.

Poké Pad

Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

Rare Candy

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

Night Stretcher

Put a Pokémon or a Basic Energy card from your discard pile into your hand.

Switch

Switch 1 of your own Benched Pokémon with your Active Pokémon.

Jamming Tower

Pokémon Tools attached to each Pokémon (both yours and your opponent's) have no effect.

Grand Tree

You can't have more than 1 ACE SPEC card in your deck.

Energy

9Total6Basic Colorless3Special
Ignition Energy×3

If this card is attached to 1 of your Pokémon, discard it at the end of your turn. As long as this card is attached to a Pokémon, it provides Colorless Energy. If this card is attached to an Evolution Pokémon, it provides ColorlessColorlessColorless Energy instead.

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