#3 in Standard
4.0%
Meta Share
21
Top Cut
18.6%
Conversion
47%
Win Rate
Tournament Record
113 total entries across recent Standard tournaments
Estimated Deck Price
$3.06Overview
60 / 60Deck List
Pokémon — 16
Trainer — 33
Energy — 11
Pokémon
Abilities
Once during your turn (before your attack), you may look at the top 2 cards of your deck and put them back on top of your deck in any order.
Once during your turn, when you play this Pokémon from your hand onto your Bench, you may use this Ability. Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck. You can't use more than 1 Ability that has "Last-Ditch" in its name each turn.
Attacks
Flip a coin. If heads, this attack does 20 more damage.
Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokémon in any way you like.
During your next turn, this Pokémon can't use Mega Brave.
The Defending Pokémon is now Burned.
This Pokémon does 90 damage to itself.
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
During your opponent's next turn, any damage done to this Pokémon by attacks is increased by 20 (after applying Weakness and Resistance).
Put this Pokémon and all attached cards into your hand.
Trainer
Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.
Switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Heal all damage from 1 of your Mega Evolution Pokémon ex. If you healed any damage in this way, put all Energy attached to that Pokémon into your hand.
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.
During this turn, attacks used by your Pokémon do 40 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance).
During this turn, attacks used by your Fighting Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
Search your deck for a Basic Fighting Energy card or a Basic Fighting Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
You can't have more than 1 ACE SPEC card in your deck.
Switch 1 of your own Benched Pokémon with your Active Pokémon.
The Retreat Cost of the Pokémon this card is attached to is ColorlessColorless less.
Each Stage 2 Pokémon in play (both yours and your opponent's) gets -30 HP.
Energy
As long as this card is attached to a Pokémon, it provides Fighting Energy. Prevent all effects of attacks used by your opponent's Pokémon done to the Fighting Pokémon this card is attached to. (Existing effects are not removed. Damage is not an effect.)




