#30 in Standard
0.5%
Meta Share
0
Top Cut
0.0%
Conversion
42%
Win Rate
Tournament Record
13 total entries across recent Standard tournaments
Estimated Deck Price
$4.53Overview
60 / 60Deck List
Pokémon — 16
Trainer — 34
Energy — 10
Pokémon
Abilities
Once during your turn (before your attack), you may look at the top 2 cards of your deck and put them back on top of your deck in any order.
When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 Basic Fighting Energy cards from your hand to this Pokémon.
Attacks
Flip a coin. If heads, this attack does 20 more damage.
Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokémon in any way you like.
During your next turn, this Pokémon can't use Mega Brave.
The Defending Pokémon is now Burned.
This Pokémon does 90 damage to itself.
Draw a card.
If you have exactly 7 cards in your hand, your opponent's Active Pokémon is now Paralyzed.
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
During your opponent's next turn, any damage done to this Pokémon by attacks is increased by 20 (after applying Weakness and Resistance).
This attack does 30 more damage for each damage counter on your opponent's Active Pokémon.
Trainer
Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.
Switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.
Search your deck for a card that has no Abilities and evolves from 1 of your Pokémon, and put it onto that Pokémon to evolve it. Then, shuffle your deck. You can use this card on a Pokémon you put down when you were setting up to play or on a Pokémon that was put into play this turn.
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Heal all damage from 1 of your Mega Evolution Pokémon ex. If you healed any damage in this way, put all Energy attached to that Pokémon into your hand.
Search your deck for an Evolution Pokémon and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
Search your deck for a Basic Fighting Energy card or a Basic Fighting Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
During this turn, attacks used by your Fighting Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Switch 1 of your own Benched Pokémon with your Active Pokémon.
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile.
Put a Pokémon or a Basic Energy card from your discard pile into your hand.
Search your deck for any number of Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
The Retreat Cost of the Pokémon this card is attached to is ColorlessColorless less.
Energy
No special energy details.






